Relics are not the glimmering suits of armor that are pounded into shape on the local smith’s forge and enchanted by the nearest wizard. No, relics are items of fantastic power, ones that are given the breath of life by divine and semi-divine beings, items born into the world for a specific purpose, though that purpose may or may not be apparent on casual inspection.
So can anyone pick up a relic and alter the course of history?
That’s a question the scholars continue to debate, for while a guardsman of little renown might well drive back an entire cadre of knights were he armed with a relic, the fundamental question remains - is the guardsman controlling the relic or is it the other way around?
All right, before we find ourselves lodges in a philosophical quagmire, let’s discuss the individual relics . . .
When you’ve learned what you would concerning these items of power, use the chart below to tell me where you’d like to go next . . .
Exploring the World of Alvidan
|
|
Recreation of the Gods